What is New in Maya
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Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader
simple-to-control shader effects such as crack-free tessellation, vector displacement maps, translucence, reflections, and shadows, the [...] -
Ice Age 4 – Official Trailer (2012)
a continental cataclysm that triggers the most adventure of every one for Manny, Diego and [...] -
Autodesk Ilion Animation Studios
Spain’s Ilion Animation Studios used Autodesk 3d studio Max and Autodesk Maya software to make [...] - More from What is New in Maya
Maya Basics
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Maya Hard Surface Modeling
Finally it will become nearly square shape. Select the vertices mode and grab it to [...] -
Patch Modeling a Face in Maya
Learn here on this site about all modeling and animation projects working in Maya. This [...] -
Advanced Maya 2012 Rigging
Here you will learn about character rigging in Maya 2012 with some advanced features. The [...] - More from Maya Basics
Maya Modeling
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Modeling Simple Strawberry in Maya 2013
It's not actually a problem, but a feature. Under make polygon primitives, look every the [...] -
Modeling a Temple Using Simple Techniques 2
Dear visitors welcome to the part 2 of “Modeling a Temple in Maya”. We are [...] -
Modeling a Temple using simple techniques Part 1
Dear user we are going to include a new video tutorial on Architectural Modeling. Every [...] - More from Maya Modeling
Maya Rendering
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Modeling Simple Strawberry in Maya 2013
It's not actually a problem, but a feature. Under make polygon primitives, look every the [...] -
Camera and Aim tracking Part 2
In this video tutorial by Stuart Christensen you will learn the tricks of using a [...] -
Camera and Aim tracking Part 1
Some time when we are creating our scenes for animation we have to track one [...] - More from Maya Rendering
Other Recent Articles
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Onion Skinning Ghosting tool for Maya
I realized I feel the same way about some 3D ghosting solutions I’ve tried. One problem is that they slow the scene down typically, and another is that they are not that simple to see in the view-port, usually being a faded version of the mesh or a wire-frame of it which doesn’t read extremely clearly.
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Journey 2 the Mysterious Island 3D Review
My wife and I looked following our dear friends’ six children one evening last week; which, with our son, means we had seven, counted, seven kids, ages three to nine, clamoring for — what else? — A movie. It’s tricky choosing a film that can entertain a three-year old
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Autodesk Maya – Goldtooth Creative Agency, Inc
Vancouver based Goldtooth Creative uses Autodesk Entertainment making Suite with Autodesk MotionBuilder, Autodesk Mudbox, and Autodesk Maya software for the whole thing from pre-viz to animation to make CG trailers and cinematics such as Prototype 2 and 2Deus Ex.
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Graph Editor and HumanIK Enhancements in Maya 2013
Graph Editor and HumanIK Enhancements Enhancements to the Graph Editor include a latest interactive Retime tool plus a stepped preview mode for pose-to-pose animation. HumanIK Enhancements A figure of enhancements to the HumanIK feature set help animators more simply take advantage of its powerful bipedal character rigging with animation tools. [...]
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File Referencing Workflow Enhancements in Maya 2013
More with no trouble segment scenes to work in parallel and improved manage complexity, thanks to targeted improvements to both the user interface and the fundamental architecture for file referencing.
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ATOM Animation Transfer in Maya 2013
Another element of the new Open Data initiative. ATOM natively supports key-frames, constraints, animation layers, and Set-Driven-Keys, enables artists to more simply repurpose existing animation data as new characters are created.
- All Recent Articles



