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You are here: Home » Archives for

RSSArchive for 2012

Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader

Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader

simple-to-control shader effects such as crack-free tessellation, vector displacement maps, translucence, reflections, and shadows, the DX11Shader is built with a latest API (application programming interface) that exposes DirectX -11 natively in Autodesk Maya with HLSL (High Level Shading Language) support.

Ameen | Aug 30, 2012 | Comments 0
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Nadeem | Aug 16, 2011 | Comments 0
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Modeling Simple Strawberry in Maya 2013

Modeling Simple Strawberry in Maya 2013

It’s not actually a problem, but a feature. Under make polygon primitives, look every the way down and uncheck where it says “interactive creation”. I am not sure what you mean for second problem. Do you mean the icons under make polygon primitives menu? Because I don’t think it displays icons at every one.

Ameen | Aug 17, 2012 | Comments 0
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Journey 2 the Mysterious Island 3D Review

Journey 2 the Mysterious Island 3D Review

My wife and I looked following our dear friends’ six children one evening last week; which, with our son, means we had seven, counted, seven kids, ages three to nine, clamoring for — what else? — A movie. It’s tricky choosing a film that can entertain a three-year old

Ameen | Jul 25, 2012 | Comments 0
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Ice Age 4 – Official Trailer (2012)

Ice Age 4 – Official Trailer (2012)

a continental cataclysm that triggers the most adventure of every one for Manny, Diego and Sid. In the wake of these earth shattering upheavals, Sid reunites with his long lost family, and the bunch of criminals encounters a ragtag menagerie of colourful new characters determined to stop them from returning home.

Ameen | Jul 05, 2012 | Comments 0
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Autodesk Ilion Animation Studios

Autodesk Ilion Animation Studios

Spain’s Ilion Animation Studios used Autodesk 3d studio Max and Autodesk Maya software to make the alien world of the Planet 51 film and video game.

Ameen | Jun 30, 2012 | Comments 0
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Autodesk Maya – Goldtooth Creative Agency, Inc

Autodesk Maya – Goldtooth Creative Agency, Inc

Vancouver based Goldtooth Creative uses Autodesk Entertainment making Suite with Autodesk MotionBuilder, Autodesk Mudbox, and Autodesk Maya software for the whole thing from pre-viz to animation to make CG trailers and cinematics such as Prototype 2 and 2Deus Ex.

Ameen | Jun 28, 2012 | Comments 0
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Graph Editor and HumanIK Enhancements in Maya 2013

Graph Editor and HumanIK Enhancements in Maya 2013

Graph Editor and HumanIK Enhancements Enhancements to the Graph Editor include a latest interactive Retime tool plus a stepped preview mode for pose-to-pose animation. HumanIK Enhancements A figure of enhancements to the HumanIK feature set help animators more simply take advantage of its powerful bipedal character rigging with animation tools. [...]

Ameen | Jun 27, 2012 | Comments 0
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File Referencing Workflow Enhancements in Maya 2013

File Referencing Workflow Enhancements in Maya 2013

More with no trouble segment scenes to work in parallel and improved manage complexity, thanks to targeted improvements to both the user interface and the fundamental architecture for file referencing.

Ameen | Jun 26, 2012 | Comments 0
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ATOM Animation Transfer in Maya 2013

ATOM Animation Transfer in Maya 2013

Another element of the new Open Data initiative. ATOM natively supports key-frames, constraints, animation layers, and Set-Driven-Keys, enables artists to more simply repurpose existing animation data as new characters are created.

Ameen | Jun 25, 2012 | Comments 0
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Alembic Caching in Maya 2013

Alembic Caching in Maya 2013

Read and write the Alembic open basis computer graphics interchange frame-work format, originally developed in 2010 by teams from Sony Pictures Image works and Industrial Light & Magic, a division of Lucas film Entertainment business Ltd. Distill complex animated and simulated data into application-independent baked geometry. Reduce the overhead plus [...]

Ameen | Jun 24, 2012 | Comments 0
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  • Latest Video Tutorials
    • Onion Skinning Ghosting tool for Maya
    • Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader
    • Modeling Simple Strawberry in Maya 2013
    • Journey 2 the Mysterious Island 3D Review
    • Ice Age 4 – Official Trailer (2012)
    • Autodesk Ilion Animation Studios
    • Autodesk Maya – Goldtooth Creative Agency, Inc
    • Graph Editor and HumanIK Enhancements in Maya 2013
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