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	<title>Free Maya Video Tutorials &#187; Maya Animation</title>
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	<link>http://www.freemayavideotutorials.com</link>
	<description>Thousands of the Free Video Tutorials on 3D Animation and 3D Modeling</description>
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		<title>Motion Builder 2012 New Features Part 2 &#8211; Retargeting &amp; One Click</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/motionbuilder-2012-new-features-part-2-retargeting-one-click.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/motionbuilder-2012-new-features-part-2-retargeting-one-click.html#comments</comments>
		<pubDate>Wed, 28 Sep 2011 02:13:55 +0000</pubDate>
		<dc:creator>Nadeem</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[animated character]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cameras]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character model]]></category>
		<category><![CDATA[character tracks]]></category>
		<category><![CDATA[IK handle]]></category>
		<category><![CDATA[Joint handle]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[motion buider character]]></category>
		<category><![CDATA[motionbuilder]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[non-video editing]]></category>
		<category><![CDATA[One Click]]></category>
		<category><![CDATA[real character]]></category>
		<category><![CDATA[retargeting]]></category>
		<category><![CDATA[skeleton size]]></category>
		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=17380</guid>
		<description><![CDATA[In this tutorial of Maya 2012, we shall learn about motion builder with retargeting and one click on work character. If we want to jump our character, then create two motion builders, one for standing position and other one will be used for jumping setup. So merge the basic skeleton of the character and assign it to the model. The character skeleton will start running but in real animation, the character becomes smaller in case of walking, running or jumping. Now when we play the animation, the character follows the skeleton but one thing that we shall notice here difference between character and skeleton size. ]]></description>
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<p>In this tutorial of Maya 2012, we shall learn about motion builder with retargeting and one click on work character. If we want to jump our character, then create two motion builders, one for standing position and other one will be used for jumping setup. So merge the basic skeleton of the character and assign it to the model. The character skeleton will start running but in real animation, the character becomes smaller in case of walking, running or jumping. Now when we play the animation, the character follows the skeleton but one thing that we shall notice here difference between character and skeleton size. So we can resize the original character with skeleton size. This can be resized with IK handle and Joints handles.<br />
After this setting, play the animation again and character will be totally merged into skeleton. If we press reverse button, the character will start moving in opposite direction.<br />
<a href="http://www.freemayavideotutorials.com/wp-content/uploads/2011/09/110302_MotionBuilder1.jpg"><img src="http://www.freemayavideotutorials.com/wp-content/uploads/2011/09/110302_MotionBuilder1-150x150.jpg" alt="Retargeting" title="MotionBuilder" width="90" height="90" class="alignleft size-thumbnail wp-image-17381" /></a>We can adjust the skeleton with its original size by changing parameters values in relevant box. Hide the skeleton for a while and use story tool for non video editing. We can edit here character, general information data or cameras. The story tool works with character tracks, so insert character track here. We can increase or decrease the speed of animated character. Watch this detailed video describing about motion builder concepts in Maya.</p>
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		</item>
		<item>
		<title>Maya 2012 New Features &#8211; Animation Part 1 &#8211; Human IK</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/maya-2012-new-features-animation-part-1-human-ik.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/maya-2012-new-features-animation-part-1-human-ik.html#comments</comments>
		<pubDate>Mon, 26 Sep 2011 08:30:16 +0000</pubDate>
		<dc:creator>Nadeem</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[character model]]></category>
		<category><![CDATA[human character]]></category>
		<category><![CDATA[Human Character Modeling]]></category>
		<category><![CDATA[Human IK]]></category>
		<category><![CDATA[human modeling]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[maya animation tutorials]]></category>
		<category><![CDATA[model in animation]]></category>
		<category><![CDATA[modeling in maya]]></category>
		<category><![CDATA[new features]]></category>
		<category><![CDATA[simple animation]]></category>
		<category><![CDATA[traditional animation]]></category>
		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=17349</guid>
		<description><![CDATA[In this tutorial we are going to create human modeling in Maya 2012. The human character is in standing position and it is formed earlier with the help of joints. The animation category allows to create joints for any kind of modeling. The human character modeling passes through several steps [...]]]></description>
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<p>In this tutorial we are going to create human modeling in Maya 2012. The human character is in standing position and it is formed earlier with the help of joints. The animation category allows to create joints for any kind of modeling. The human character modeling passes through several steps for perfect modeling. </p>
<p>First of all joints are used to give desired shape of the body. The skin modifier is applied on the skeleton, here the character get its original shape. The texture material and color shading are secondary requirements of model. </p>
<p>In case of Maya animation the character’s joints are combined  in pairs and when any one of the joint is selected, other will be automatically highlighted. </p>
<p>The character body part can be adjusted properly anywhere you want. The control way helps you to do this easily, the joints seem there and you can use these joints to move around at any position. </p>
<p>Using these joints, with move tools, you can use them for falling of character model in animation. Every joint has multiple options which offers you to modify them simply.<br />
<a href="http://www.freemayavideotutorials.com/wp-content/uploads/2011/09/110302_MotionBuilder.jpg"><img src="http://www.freemayavideotutorials.com/wp-content/uploads/2011/09/110302_MotionBuilder-150x150.jpg" alt="Animation new feature" title="110302_MotionBuilder" width="120" height="120" class="alignleft size-thumbnail wp-image-17350" /></a>For traditional animation of the character when you move the character, it stretches its legs and come back to its former position after one step. On this stage the character changes the hierarchy setting while it is walking. </p>
<p>In this Maya animation tutorial the character has to require simple animation for walking and sitting on the seat. If you watch this video attentively, you will be know that any every position the character is changing its hierarchy setting. So watch this video now and observe the differences.</p>
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		</item>
		<item>
		<title>How to set driven key in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/how-to-set-driven-key-in-maya.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/how-to-set-driven-key-in-maya.html#comments</comments>
		<pubDate>Wed, 13 Jul 2011 07:11:27 +0000</pubDate>
		<dc:creator>Nadeem</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[3d animation]]></category>
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		<category><![CDATA[Autodesk Maya 2010]]></category>
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		<category><![CDATA[How to set driven key in Maya]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=8819</guid>
		<description><![CDATA[In this Tutorial you will learn about Key setting while you are creating any vibrancy. As concerned of new user, they mostly set a key by pressing “S”. They are not aware of set driven key. This Tutorial will guide them well. Maya has a specific set driven key to [...]]]></description>
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<p style="text-align: justify;">In this Tutorial you will learn about Key setting while you are creating any vibrancy. As concerned of new user, they mostly set a key by pressing “S”. They are not aware of set driven key. This Tutorial will guide them well.<br />
Maya has a specific set driven key to join one point to another. When you want to set driven key, you have to place driven and driver key attribute value. Through this setting, you can create a relationship between two attribute. For Example you have a ball and a door or any thing else. In this case ball is driving key and door is driven key. Another dissimilar thing is that when you set a key the time slider does not show any red color mark. When you set driven key, Maya produce a graph editor to show relation in given attribute.</p>
<p><img class="aligncenter size-full wp-image-8820" title="Driven key" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/09/maya.jpg" alt="Driven key" width="606" height="308" /></p>
<p>To want to set driven key, follow the subsequent method<br />
First choose animation menu bar&gt; animate&gt;set driven key.<br />
If you are using set driven key then keep it one thing in mind that is setting by default.<br />
When you go through this process, you will find a box as under.</p>
<p><img class="aligncenter size-full wp-image-8822" title="set diven key option" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/09/new.jpg" alt="set diven key option" width="225" height="363" /></p>
<p>First choose the attribute in object and driving object as shown in above figure. Then carry on where you want to apply a key, set a position and press tab key in set driven key. It is much easier and faster way to set key as compare to usual method.</p>
<div id="watch-video"><a href="http://www.freemayavideotutorials.com/category/maya-animation" target="_blank">Go to category &#8230;&#8230;&#8230;</a></div>
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		<item>
		<title>Maya Tutorial;Bouncing Ball 2</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/maya-tutorial-bouncing-ball-2.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/maya-tutorial-bouncing-ball-2.html#comments</comments>
		<pubDate>Sat, 28 May 2011 07:26:26 +0000</pubDate>
		<dc:creator>Nadeem</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=6308</guid>
		<description><![CDATA[From this tutorial, we are going to begin a new series of learning Maya tutorials about entire animation production workflow in Maya. These tutorials are presenting here especially for the beginners of Maya. You can learn here about complete control on grid command tools. You can also transform the grid [...]]]></description>
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<p>From this tutorial, we are going to begin a new series of learning Maya tutorials about entire animation production workflow in Maya. These tutorials are presenting here especially for the beginners of Maya. You can learn here about complete control on grid command tools. You can also transform the grid setting by keeping the grid option at desired commands. These tutorials are very easy to learn and you will learn here complete modeling and animation process in Maya with wonderful techniques. The first step is to create 3D model, there is complete series of learning tutorials for Maya learning here on this site and it is 2nd part of 13 tutorials. After this you will work in Maya like an expert because of its useful learning techniques. We are describing them in such way that the user learns it instantly and can perform the modeling of Maya at home.<br />
<img class="alignleft size-thumbnail wp-image-6309" title="Bouncing Ball 2" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/06/Bouncing-Ball-2-150x150.jpg" alt="Bouncing Ball 2" width="51" height="51" />This part refers to grid option, scene layout and viewport of cameras. You can adjust the width and height for your grid according to the scene demand. Similarly you can adjust the camera setting for the scene. When you create any object on the grid, it is better to adjust the position from channel box because the experts recommend it. You can transform their co-ordinates setting as well as subdivision and CV’s for them. Save the current adjustment to meet any certain condition. In next part we shall work more for camera adjustment and assigning material. So stay here and learn more.</p>
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		<title>Offsetting Animation within an Instancer</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/offsetting-animation-within-an-instancer.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/offsetting-animation-within-an-instancer.html#comments</comments>
		<pubDate>Tue, 17 May 2011 04:00:14 +0000</pubDate>
		<dc:creator>Ameen</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=13141</guid>
		<description><![CDATA[The Instancer (substitute) instrument is talented to transport animation from the basis thing to the instances. Unluckily, the animation on each solitary example is in just right sync. In arrange to counterbalance the animation on a exacting example, extra training is wanted. As an instance, a little flock of prehistoric [...]]]></description>
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<p style="text-align: justify">The Instancer (substitute) instrument is talented to transport animation from the basis thing to the instances. Unluckily, the animation on each solitary example is in just right sync. In arrange to counterbalance the animation on a exacting example, extra training is wanted. As an instance, a little flock of prehistoric birds is shaped. In this case, three basis birds are constructed. Although each of the source birds has an equal bones and corpse outside, their animation curves are exclusive. Single flaps earlier, one flaps slower, and so on. This scene is built-in as birds.mb in the episode 4 sight folder on the CD. A QuickTime is built-in as birds.mov in the episode 4 cinema folder. To make a solitary Instancer node that uses manifold sources, such as the three birds, you can go after these steps:</p>
<p style="text-align: justify">1. Choose the basis surfaces or outside hierarchies (do not choose the skeletons). Shift+select the subdivision node of option and decide Particles &gt; Instancer (substitute) &gt; ❒. The subdivision Instancer Options window opens.<img class="alignright size-medium wp-image-13142" src="http://www.freemayavideotutorials.com/wp-content/uploads/2011/05/Offsetting-Animation-300x187.jpg" alt="" width="198" height="123" /> Note that every basis is scheduled in the Instanced substance area with a figure to its left. The figure determines where the basis is used. (If the subdivision node is scheduled, you can take away it by importance it and clicking the take away substance key.) Set a few of attributes in the General Options and turning round Options segment that makes sense. In the preceding explicit, turning round was set to world Position. Click the generate key to shut the window.</p>
<p style="text-align: justify">2. The primary basis object is instanced on top of the particles. Just before make employ of the entire source objects; you have to put in a per-particle quality. Open the subdivision figure node’s quality Editor Tab. In the put in lively Attributes segment, click the General Button. The insert quality window opens. Control to the subdivision tab. tube down and choose userScalar1PP. (If user- Scalar1PP is previously working, decide one of the residual scalarPP attributes.) Click the reasonable push button. UserScalar1PP appears in the Per subdivision (Array) Attributes segment in the characteristic Editor.</p>
<p style="text-align: justify">3. RMB click the meadow next to userScalar1PP and choose formation appearance on or after the shortcut menu. The appearance Editor opens. In the employment area, insert the subsequent code:<br />
int $temp = rand(0, 3);<br />
particleShape1.userScalar1PP = $temp;<br />
Click make and way out the window. The utterance Expression appears next to the userScalar1PP meadow if the appearance is victorious.</p>
<p style="text-align: justify"><a href="http://www.freemayavideotutorials.com/wp-content/uploads/2011/05/bards.png"><img class="alignleft size-medium wp-image-13143" src="http://www.freemayavideotutorials.com/wp-content/uploads/2011/05/bards-300x127.png" alt="" width="300" height="127" /></a>4. In the Instancer (Geometry substitute) segment of the subdivision figure node’s quality Editor Tab, modify ObjectIndex to userScalar1PP. ObjectIndex determines which basis object an element receives, as distinct by the information assigned in the Instanced substance area the subdivision Instancer Options window. For variations in the allocation of sources, attempt dissimilar language. For instance, use the seed authority to strength the rand purpose to decide a diverse filament of principles.</p>
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		<title>Maya_Animating Cameras Using the Viewport</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/maya_animating-cameras-using-the-viewport.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/maya_animating-cameras-using-the-viewport.html#comments</comments>
		<pubDate>Mon, 07 Feb 2011 10:55:48 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=7118</guid>
		<description><![CDATA[This is quick free tutorial video about how to create a 3d animation with the view ports and Cameras options of the Maya. 3d modeling and 3d animation software Maya provides great camera options for the cinematography and hence you can create film of your 3d model in Maya or [...]]]></description>
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<p><img class="alignright size-thumbnail wp-image-7119" title="Animating Cameras Using the Viewport" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/07/Animating-Cameras-Using-the-Viewport-150x129.jpg" alt="Animating Cameras Using the Viewport" width="58" height="50" />This is quick free tutorial video about how to create a 3d animation with the view ports and Cameras options of the Maya. 3d modeling and 3d animation software Maya provides great camera options for the cinematography and hence you can create film of your 3d model in Maya or there is another way of creating animation that is making model to move itself. Great 3d animation and 3 d modeling software Maya is able to make film of the animated model. Here we shall learn how to create animation of simple model in Maya. The theme of this 3 d modeling class is to teach you the basic of how to use the camera of Maya for cinematography in Maya. </p>
<ol>
Steps:</p>
<li>Create two polygon shapes in Maya. </li>
<li>Hit ‘5’ from the keyboard to turn to the shaded mode</li>
<li>In the animation menu set</li>
<li>Click on the rendering option from the shelf tabs then select the camera from the camera icon.</li>
<li>Open another view port with space bar, and then go the panel menu of other view port.</li>
<li>Select perspective clicking on camera 1; you can now view what you will do in the perspective view as the selected camera will move or rotate.</li>
<li>Then in the perspective view port hit ‘W’ to use the move tool and use rotate tool with ‘E’ key of the keyboard. Move and rotate your camera unless your model can be seen in the side view port.</li>
<li>Now in the Animation menu set click on ‘Animate’ at the top of screen and click on set key.  Your first position at frame will be set, move camera with ‘w’ or rotate it around the model with rotate tool ‘E’ and press ‘S’ from the key board.</li>
<li>Then rewind to key frame one and click on play. </li>
<li>You have created an excellent and simple animation with camera and view port commands. </li>
<p>Watch this free tutorial video now.
</ol>
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		<title>Maya Lesson Bouncing Ball Part 1</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/maya-lesson-bouncing-ball-part-1.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/maya-lesson-bouncing-ball-part-1.html#comments</comments>
		<pubDate>Mon, 07 Feb 2011 10:16:45 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<category><![CDATA[Maya lesson bouncing ball part 1]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=8553</guid>
		<description><![CDATA[This is another new series of free tutorial videos on freemayavideotutorials.com about 3de modeligna and animation fundamentals in 3d modeling and animation software Maya. In this series of free turorial you will learn how a simple character is created and modeled in Maya, how to color, how to shade and [...]]]></description>
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<p>This is another new series of free tutorial videos on <a href="http://freemayavideotutorials.com">freemayavideotutorials.com</a> about 3de modeligna and animation fundamentals in 3d modeling and animation software Maya. In this series of free turorial you will learn how a simple character is created and modeled in Maya, how to color, how to shade and how to render the model in Maya then creating its animation in Maya. This series teaches use of many basic tools and commands of Maya along with how to use the graph editor in 3d modeling animation program Maya.<br />
This is first introducing tutorial video about the project folders, working units and grid options of the Maya. If you are new user of Maya then this animation creating series is really very helpful for the beginners like you. Watch this free tutorial video now.<br />
<img class="aligncenter size-medium wp-image-8554" title="maya Bouncing Ball" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/08/Bouncing-Ball-7-300x281.jpg" alt="" width="275" height="275" /></p>
<div id="watch-video"><a href="http://www.freemayavideotutorials.com/tutorials/video-maya-lesson-bouncing-ball-part-1.html" target="_blank"> Watch Video Tutorial Now &#8230;&#8230;&#8230;</a></div>
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		<item>
		<title>Maya Camera Animation Tutorial</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/maya-camera-animation-tutorial.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/maya-camera-animation-tutorial.html#comments</comments>
		<pubDate>Sat, 05 Feb 2011 12:28:44 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<guid isPermaLink="false">http://www.freemayavideotutorials.com/?p=7110</guid>
		<description><![CDATA[This free tutorial video is captured from a 3 d modeling class of 3d modeling animation software Maya. You can do 3d modeling, 3d animation of the model and then make film of your work in Maya. This free tutorial is about how to use the Camera attributes of Maya. [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p><img class="alignnone size-thumbnail wp-image-7115" title="Maya Camera Animation Tutorial" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/07/Maya-Camera-Animation-Tutorial-150x150.jpg" alt="Maya Camera Animation Tutorial" width="56" height="56" /><br />
This free tutorial video is captured from a 3 d modeling class of 3d modeling animation software Maya. You can do 3d modeling, 3d animation of the model and then make film of your work in Maya. This free tutorial is about how to use the Camera attributes of Maya. There are many camera options in Maya, you can do complete cinematography of your 3d animation or 3d modeling in Maya and Make a 3d animated film in Maya like original film studio. This free tutorial is about the basics of the Maya camera option. We shall create a 3d model of the earth and then make film of our model in Maya.</p>
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<ol>
Steps:</p>
<li>Create a polygon sphere in Maya and scale it to suitable size, then create another polygon sphere and scale it larger so that the inner sphere is completely surrounded by this sphere.</li>
<li>Now select the inner sphere and right click and select assign favorite material, choose Lambert.</li>
<li>In the Lambert attributes click on color’s checker box and click on file icon then select texture of earth which you can download from goolge images. Then hit key ‘6’ and your texture appears on the model.</li>
<li>Select the bigger sphere and color it dark,  hit ‘8’ from keyboard and a new window will appear the select the brush, scroll down to space and choose star like brush.</li>
<li>In this way you can create a model of earth in space.</li>
<li>Now is next job of cinematography basics, select the camera from the top menu and then select all the XYZ positions of model in attribute editor and right click, save this scene and go next frame and move the earth model to different position then save this scene again by right clicking the slected orientation and then clicking on save scene. </li>
<li>Rewind the animation to first frame and play it. You have created a simple film of the earth model in Maya. For better understanding watch this free tutorial video.</li>
</ol>
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		<title>Gravity field in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/gravity-field-in-maya.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/gravity-field-in-maya.html#comments</comments>
		<pubDate>Sat, 05 Feb 2011 07:56:58 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[Maya Animation]]></category>
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		<description><![CDATA[This website provides you free 3d modeling and free 3d animation training and also teaching all the aspects related to 3d modeling and 3d animation in Maya. Maya is the best software application in 3d world of computer graphics. In this free tutorial video you will learn about the gravitational [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p><img class="alignnone size-thumbnail wp-image-8284" title="Gravity field" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/08/Gravity-field-150x150.jpg" alt="Gravity field" width="80" height="80" /><br />
This website provides you free 3d modeling and free 3d animation training and also teaching all the aspects related to 3d modeling and 3d animation in Maya. Maya is the best software application in 3d world of computer graphics. In this free tutorial video you will learn about the gravitational field of this 3d world. What is gravity field in Maya and how to create gravity in 3d modeling and animation program Maya? We shall proceed with an example so that you may understand the 3d dynamic in Maya with respect to the gravity. </p>
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<ol>
Steps:</p>
<li>Create a polygon plane from the polygon primitives and then scale it to the grid size.</li>
<li>Create a polygon sphere and then select the plane and in the field menu choose the gravity.</li>
<li>Select the sphere and attach the gravity effect to it. When you play this from the time slider you will see that sphere will pass through this because your plane is not rigid, </li>
<li>Select the plane again and then go to the top menu select Soft/Rigid Bodies, click on rigid body. </li>
<li>That is it play again and your animation will now be played with realistic bouncy effect. You can further modify this gravity animation. For this purpose watch this free tutorial video now. </li>
</ol>
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		<title>How to Learn Directional Light In Maya 2011</title>
		<link>http://www.freemayavideotutorials.com/maya-animation/how-to-learn-directional-light-in-maya-2011.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-animation/how-to-learn-directional-light-in-maya-2011.html#comments</comments>
		<pubDate>Sat, 05 Feb 2011 07:18:56 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
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		<description><![CDATA[Welcome to all Maya 2011 users and learners especially the beginners of 3 d modeling and animation software Maya 2011 because this lesson is for the beginners of the Maya 2011. Today you are going to learn about directional light, ‘what are the directional lights and how to use them. [...]]]></description>
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<p>Welcome to all Maya 2011 users and learners especially the beginners of 3 d modeling and animation software Maya 2011 because this lesson is for the beginners of the Maya 2011. Today you are going to learn about directional light, ‘what are the directional lights and how to use them.<br />
Directional light of the 3d animation and 3d modeling software are the light in specific direction like the sun. Directional light through light on image from one side and cast shadow on the other side like sun. Maya attributes enable user to control the intensity of the light or any of the effects of the light like shade, shade color, shade direction etc.<br />
This video is very important, easy and comprehensive 3d modeling lesson about the directional light in 3d modeling and animation program’s new edition Maya 2011. we hope that you will enjoy it.</p>
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