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You are here: Home » Maya Basics » User Interface

RSSAll Entries in the "User Interface"

Introduction to the Maya User Interface

Introduction to the Maya User Interface

This video is describing the user interface of the 3D animating software Maya which is powered by Autodesk. This tutorial is giving an in look of the short cut keys for the commands and use of tools in the Autodesk Maya. there are many ways to control the Maya inter [...]

Usman Raza | Dec 08, 2010 | Comments 0
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Nadeem | Aug 16, 2011 | Comments 0
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Shelf Menu in Maya

Shelf Menu in Maya

Shelf menu or shelf toolbar or shelf is rich and very comprehensive tool plate. Although experts avoid using shelf because of its size which reduces the workspace or work area of Maya, but there are times when experts prefer to use shelf menu than every other tool menu or command [...]

Usman Raza | Nov 15, 2010 | Comments 0
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Time Slider and Range Slider in Maya

Time Slider and Range Slider in Maya

Time and range sliders are twins. Both of them are used for animations in Maya. By default Maya opens time and range slider at the same time but user can hide one or both of them according the needs of job. Time slider is actually a time line, right beneath [...]

Usman Raza | Nov 15, 2010 | Comments 0
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Understanding Animation Preference

Understanding Animation Preference

Animation preference is the main setting area for controlling an animation. When Maya loads, we see the time slider and range slider for animation. At the end of the range slider you may find a button for animation preference. This can also be accessed from window menu and setting preferences. [...]

Usman Raza | Nov 15, 2010 | Comments 1
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Understanding Main Toolbar in Maya

Understanding Main Toolbar in Maya

Main toolbar is located on left side of the workspace of Maya. It contains main tools that are most used during work.Move, rotate and scale tools are the most important and frequently used tools for everything in Maya, such as modeling, animation, working with graph editor, hypergraph, hypershade etc. other [...]

Usman Raza | Nov 15, 2010 | Comments 0
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Understanding Status Line of Maya’s UI

Understanding Status Line of Maya’s UI

Status line of Maya’s User Interface is an element which gives you a very comprehensive approach to the most used tools and commands, especially to control the behavior of objects while working with them within Maya. But the most important characteristic of status line is giving the opportunity to control [...]

Usman Raza | Nov 15, 2010 | Comments 0
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Channel Box of Maya

Channel Box of Maya

Channel box is most used command panel of Maya.It controls all the attributes and channels of all types, such as of an object or its shapes or animation or dynamics etc. channelbox has easy access for user. It is recommended for new users of Maya that they should pay very [...]

Usman Raza | Nov 15, 2010 | Comments 0
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Workspace in Maya

Workspace in Maya

Workspace is a word which illustrates the space for work in Maya. Whenever we first time load Maya, the first thing which appears is the workspace in front of us. We see a grid, which is used as the graph paper for drawing different 2D and 3D objects. By default [...]

Usman Raza | Nov 15, 2010 | Comments 1
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Persp and Orthographic Views

Persp and Orthographic Views

There are basically four types of views of 3D characters in Autodesk Maya. Different views in Maya means different directions from where you can watch, design an edit your 3D graphics. When you are designing a 3D model then perspective view in Maya is mostly preferred over all the views. [...]

Usman Raza | Nov 15, 2010 | Comments 0
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