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	<title>Free Maya Video Tutorials &#187; User Interface</title>
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		<title>Introduction to the Maya User Interface</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/introduction-to-the-maya-user-interface.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/introduction-to-the-maya-user-interface.html#comments</comments>
		<pubDate>Wed, 08 Dec 2010 06:28:32 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
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		<description><![CDATA[This video is describing the user interface of the 3D animating software Maya which is powered by Autodesk. This tutorial is giving an in look of the short cut keys for the commands and use of tools in the Autodesk Maya. there are many ways to control the Maya inter [...]]]></description>
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<p><img class="alignright size-thumbnail wp-image-7374" title="User Interface" src="http://www.freemayavideotutorials.com/wp-content/uploads/2010/07/User-Interface-150x150.jpg" alt="User Interface" width="75" height="75" /><br />
This video is describing the user interface of the 3D animating software Maya which is powered by Autodesk. This tutorial is giving an in look of the short cut keys for the commands and use of tools in the Autodesk Maya. there are many ways to control the Maya inter face first is by using the displayed tools and tabs on the screen by clicking with the mouse secondly by the short keys with the mouse and key board and other is Maya Mel which is Maya Embedded Language.  Here the second method is being told for the medium level users of the Maya.</p>
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		</item>
		<item>
		<title>Shelf Menu in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/shelf-menu-in-maya.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/shelf-menu-in-maya.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:53:08 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[creating shelf by scripting]]></category>
		<category><![CDATA[creating your own shelf]]></category>
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		<category><![CDATA[dynamics]]></category>
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		<category><![CDATA[how to create my own shelf menu within maya]]></category>
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		<category><![CDATA[lights]]></category>
		<category><![CDATA[maya user interface]]></category>
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		<category><![CDATA[Shelf in maya]]></category>
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		<category><![CDATA[understanding shelf menu in maya]]></category>
		<category><![CDATA[using shelf bar in maya]]></category>
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		<description><![CDATA[Shelf menu or shelf toolbar or shelf is rich and very comprehensive tool plate. Although experts avoid using shelf because of its size which reduces the workspace or work area of Maya, but there are times when experts prefer to use shelf menu than every other tool menu or command [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Shelf menu or shelf toolbar or shelf is rich and very comprehensive tool plate. Although experts avoid using shelf because of its size which reduces the workspace or work area of Maya, but there are times when experts prefer to use shelf menu than every other tool menu or command panel, especially when modelers work on specific task such as human body modeling or clothing or specifically dynamics, they avoid to open up the main menus again and again and they use shelf bar. Often experts use custom shelf menu and they collect the necessary items for their specific work.<br />
<a href="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/shelf-munu.jpg"><img class="size-medium wp-image-4586 alignright" style="margin-left: 8px; margin-right: 8px;" title="shelf munu" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/shelf-munu-300x189.jpg" alt="" width="280" height="260" /></a><br />
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 Some users prefer to create their own commands through scripting and they also put them into shelf menu bar. But for new users the shelf command panel or tools plate is strongly recommended for use, because it is difficult to keep in mind a lot of tools and commands at a time, so they can see the image icons of specific primitives and commands on toolbar and this way they can model or animate an object easily.</p>
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		</item>
		<item>
		<title>Time Slider and Range Slider in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/time-slider-and-range-slider.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/time-slider-and-range-slider.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:45:48 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[24 frames per second]]></category>
		<category><![CDATA[3d animation basics]]></category>
		<category><![CDATA[3d graphics basics]]></category>
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		<category><![CDATA[animation preference in maya]]></category>
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		<description><![CDATA[Time and range sliders are twins. Both of them are used for animations in Maya. By default Maya opens time and range slider at the same time but user can hide one or both of them according the needs of job. Time slider is actually a time line, right beneath [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Time and range sliders are twins. Both of them are used for animations in Maya. By default Maya opens time and range slider at the same time but user can hide one or both of them according the needs of job.</p>
<p><img class="size-medium wp-image-959 alignright" style="margin-left: 0px; margin-right: 0px;" title="maya user" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/maya-user1-300x249.jpg" alt="" width="280" height="280" /><script type="text/javascript"><!--
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<p style="text-align: justify;">Time slider is actually a time line, right beneath the workspace of Maya.However the workspace of Maya is actually persp view or perspective camera. Time slider can be scrubbed with left mouse button as well as it can be played with playback controls. Playback controls are on the right side of the time slider and are very simple like media player controls. Range slider specifies the range of the time slider or time line. The values of both of them can be set from animation preference window. Video tutorial on animation preference can be watched from the same page, from where you got this video tutorial. The value of time slider can be typed in small text boxes of range slider. Range slider has one bar and 4 small text boxes. On the left most corner of the range slider, you will find tow small text boxes for entering the start frames for time slider or range and on the right most side of the range slider bar you may find two text boxes for entering the end frame values of time slider and range. Time slider and range slider are easy to use and easy to understand; even a very new user can make an animation easily by using the time and range slider of Maya .</p>
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		<item>
		<title>Understanding Animation Preference</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/animation-preference.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/animation-preference.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:40:13 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
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		<category><![CDATA[understanding animation preference]]></category>
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		<category><![CDATA[where is the animation preference]]></category>
		<guid isPermaLink="false"></guid>
		<description><![CDATA[Animation preference is the main setting area for controlling an animation. When Maya loads, we see the time slider and range slider for animation. At the end of the range slider you may find a button for animation preference. This can also be accessed from window menu and setting preferences. [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Animation preference is the main setting area for controlling an animation. When Maya loads, we see the time slider and range slider for animation. At the end of the range slider you may find a button for animation preference.</p>
<p><img class="size-medium wp-image-884 alignright" style="margin-left: 0px; margin-right: 0px;" title="preferences" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/preferences-300x225.jpg" alt="" width="280" height="280" /><script type="text/javascript"><!--
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<p style="text-align: justify;">This can also be accessed from window menu and setting preferences. With animation preference you set the speed of frames per second, you can change the playback speed; you can change the numbers of frames. Actually whatsoever we see in an animation is a sequence of still images. We know that if we pass 16 images just in one second in front of our eyes, we feel the elements of images are moving. It’s an illusion in deed. The great philosopher Zeno of Great Greece claims that there is no movement in this world. Everything is still, we feel movement due to the sequence of images in front of us. He claims that an arrow in air is not moving. It is stopped at every point. Anyhow, with the beginning of cinema humans have come to know that if a sequence of still images passes swiftly in front of eyes it gives an illusion of motion. That is the basic principle of animation. We can change the ratio of frames from animation preference. Usually in film industry 24 frames per seconds are used but we can set our custom number of frames. With animation preference you may change the playback range, as well as you may change width of time slider for sound import purposes. Animation preference allows you to control you animation masterly within Maya. In this lesson you are going to introduce with animation preference.</p>
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		<item>
		<title>Understanding Main Toolbar in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/understanding-main-toolbar.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/understanding-main-toolbar.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:33:33 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[camera tools]]></category>
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		<category><![CDATA[soft selection tool in maya]]></category>
		<category><![CDATA[switch between cameras in maya]]></category>
		<category><![CDATA[transform tools]]></category>
		<category><![CDATA[translate tool of maya]]></category>
		<category><![CDATA[translating objects in maya]]></category>
		<category><![CDATA[translation with maya]]></category>
		<category><![CDATA[using tools and commands in maya]]></category>
		<guid isPermaLink="false"></guid>
		<description><![CDATA[Main toolbar is located on left side of the workspace of Maya. It contains main tools that are most used during work.Move, rotate and scale tools are the most important and frequently used tools for everything in Maya, such as modeling, animation, working with graph editor, hypergraph, hypershade etc. other [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Main toolbar is located on left side of the workspace of Maya. It contains main tools that are most used during work.Move, rotate and scale tools are the most important and frequently used tools for everything in Maya, such as modeling, animation, working with graph editor, hypergraph, hypershade etc. other tools of toolbar are also repeatedly used during work.</p>
<p><img class="size-medium wp-image-939 alignright" style="margin-left: 0px; margin-right: 0px;" title="Main Toolbar" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/Main-Toolbar-300x218.jpg" alt="" width="270" height="270" /><script type="text/javascript"><!--
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<p style="text-align: justify;"> The top most tool of main toolbar is selection tools, but often benefits for de-selection of objects and other items. At the bottom of the toolbar we find the camera switching tools. Such as single perspective view or the four view and so on. A user of Maya must be habitual of using toolbar during work. In this movie you will learn, what the function of toolbar is? How do the tools of toolbar work, and for what. Although all of the tools of toolbar are available on some other panels or menus but the main toolbar has still significance. Most of the experts hide all of the toolbars and command panels but they never hide main toolbar because of its extreme need.</p>
<div id="watch-video"><a href="http://www.freemayavideotutorials.com/tutorials/video-understanding-main-toolbar-in-maya.html" target="_blank">Watch Video Tutorial Now &#8230;&#8230;&#8230;</a></div>
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		<item>
		<title>Understanding Status Line of Maya&#8217;s UI</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/understanding-status-line-of-mayas-ui.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/understanding-status-line-of-mayas-ui.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:30:45 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[3d computer graphic]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3d objects]]></category>
		<category><![CDATA[3d rendering]]></category>
		<category><![CDATA[3d software]]></category>
		<category><![CDATA[3d video tutorial]]></category>
		<category><![CDATA[animation menu set]]></category>
		<category><![CDATA[architectural modeling]]></category>
		<category><![CDATA[car modeling]]></category>
		<category><![CDATA[character modeling]]></category>
		<category><![CDATA[component selection mode]]></category>
		<category><![CDATA[customize shelf menu]]></category>
		<category><![CDATA[customize status line]]></category>
		<category><![CDATA[customizing menu sets]]></category>
		<category><![CDATA[display status line]]></category>
		<category><![CDATA[dynamics menu set]]></category>
		<category><![CDATA[free 3d models]]></category>
		<category><![CDATA[free maya video tutorials]]></category>
		<category><![CDATA[free mel scripts]]></category>
		<category><![CDATA[free modeling tutorials]]></category>
		<category><![CDATA[hierarchy selection mode]]></category>
		<category><![CDATA[how to hide or show status line]]></category>
		<category><![CDATA[how to make live an object within maya]]></category>
		<category><![CDATA[how to snap an object]]></category>
		<category><![CDATA[interface of maya]]></category>
		<category><![CDATA[interior rendering]]></category>
		<category><![CDATA[mask selections]]></category>
		<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[Maya Models]]></category>
		<category><![CDATA[maya rendering tutorials]]></category>
		<category><![CDATA[maya software]]></category>
		<category><![CDATA[maya training]]></category>
		<category><![CDATA[maya video tutorials]]></category>
		<category><![CDATA[maya videos]]></category>
		<category><![CDATA[menu sets of maya]]></category>
		<category><![CDATA[ndynamics menu set]]></category>
		<category><![CDATA[object selection mode]]></category>
		<category><![CDATA[open file]]></category>
		<category><![CDATA[polygons menu set]]></category>
		<category><![CDATA[rendering 3d scene]]></category>
		<category><![CDATA[rendering menu set]]></category>
		<category><![CDATA[save files]]></category>
		<category><![CDATA[script editor]]></category>
		<category><![CDATA[selection modes]]></category>
		<category><![CDATA[snap modes in maya]]></category>
		<category><![CDATA[snap to grid option]]></category>
		<category><![CDATA[snap to point]]></category>
		<category><![CDATA[status line in maya]]></category>
		<category><![CDATA[surfaces menu set]]></category>
		<category><![CDATA[understanding render settings]]></category>
		<category><![CDATA[understanding user interface]]></category>
		<category><![CDATA[understanding user interface within maya]]></category>
		<category><![CDATA[video tutorials]]></category>
		<category><![CDATA[what is gui]]></category>
		<category><![CDATA[what is maya ui]]></category>
		<category><![CDATA[what is render globes]]></category>
		<category><![CDATA[what is ui in maya]]></category>
		<category><![CDATA[working with status line]]></category>
		<guid isPermaLink="false"></guid>
		<description><![CDATA[Status line of Maya’s User Interface is an element which gives you a very comprehensive approach to the most used tools and commands, especially to control the behavior of objects while working with them within Maya. But the most important characteristic of status line is giving the opportunity to control [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Status line of Maya’s User Interface is an element which gives you a very comprehensive approach to the most used tools and commands, especially to control the behavior of objects while working with them within Maya.</p>
<p><img class="size-medium wp-image-880 alignright" style="margin-left: 0px; margin-right: 0px;" title="status line" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/status-line-300x225.jpg" alt="" width="280" height="280" /><script type="text/javascript"><!--
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<p style="text-align: justify;">But the most important characteristic of status line is giving the opportunity to control your software application any time as quickly as you can. In the start of status line you will find Menu Sets. You can choose the menu sets according to the requirement of you work. Let say you want to work within Dynamics, so for this purpose you will have to choose the dynamics menu from menu sets from status line. When you select a specific menu set the sub menus of that menu set appears in main menu bar. You also find the main famous menus such as file menu’s items i.e. save file or open a new file etc. A status line has arrow type pipe characters which can be closed and reopened with the passage of work’s needs. Status line provides you many of the same control commands which you can find from any other panel or toolbar also. Such as the render current scene is a command which you may find from main menu, from shelf menu, from hotbox menu and etc .</p>
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		</item>
		<item>
		<title>Channel Box of Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/channel-box-of-maya.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/channel-box-of-maya.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:30:32 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[3d computer graphic]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3d objects]]></category>
		<category><![CDATA[3d rendering]]></category>
		<category><![CDATA[3d software]]></category>
		<category><![CDATA[3d video tutorial]]></category>
		<category><![CDATA[architectural modeling]]></category>
		<category><![CDATA[attribute editor of maya]]></category>
		<category><![CDATA[attributes and channel box]]></category>
		<category><![CDATA[car modeling]]></category>
		<category><![CDATA[character modeling]]></category>
		<category><![CDATA[control transform attributes with channel box]]></category>
		<category><![CDATA[create expressions on object’s attributes from channel box]]></category>
		<category><![CDATA[free 3d models]]></category>
		<category><![CDATA[free mel scripts]]></category>
		<category><![CDATA[free modeling tutorials]]></category>
		<category><![CDATA[freeze transformation]]></category>
		<category><![CDATA[how to use channel box]]></category>
		<category><![CDATA[how understand attributes of a 3d objects]]></category>
		<category><![CDATA[interior rendering]]></category>
		<category><![CDATA[keyframes attributes from channel box]]></category>
		<category><![CDATA[layer editor]]></category>
		<category><![CDATA[layer editor in maya]]></category>
		<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[Maya Models]]></category>
		<category><![CDATA[maya rendering tutorials]]></category>
		<category><![CDATA[maya software]]></category>
		<category><![CDATA[maya training]]></category>
		<category><![CDATA[maya video tutorials]]></category>
		<category><![CDATA[maya videos]]></category>
		<category><![CDATA[recover channel box]]></category>
		<category><![CDATA[rename objects from channel box]]></category>
		<category><![CDATA[rendering 3d scene]]></category>
		<category><![CDATA[rotate attributes]]></category>
		<category><![CDATA[scale attributes]]></category>
		<category><![CDATA[select object from channel box]]></category>
		<category><![CDATA[shape nodes in maya]]></category>
		<category><![CDATA[show/hide channel box]]></category>
		<category><![CDATA[transform attributes in maya]]></category>
		<category><![CDATA[translate attributes]]></category>
		<category><![CDATA[video tutorials]]></category>
		<category><![CDATA[what is an attribute for maya]]></category>
		<guid isPermaLink="false"></guid>
		<description><![CDATA[Channel box is most used command panel of Maya.It controls all the attributes and channels of all types, such as of an object or its shapes or animation or dynamics etc. channelbox has easy access for user. It is recommended for new users of Maya that they should pay very [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Channel box is most used command panel of Maya.It controls all the attributes and channels of all types, such as of an object or its shapes or animation or dynamics etc. channelbox has easy access for user. It is recommended for new users of Maya that they should pay very proper attention to understand the channel box because without using channelbox they will never be able to model or animate something with accurate values.</p>
<p><img class="size-medium wp-image-896 alignright" style="margin-left: 0px; margin-right: 0px;" title="chanel box" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/chanel-box1-300x225.jpg" alt="" width="280" height="280" /><script type="text/javascript"><!--
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<p style="text-align: justify;"> Suppose you start to model an object directly with your mouse pointer. It may be corrupted due to free style modeling because when we scale, rotate or translate our objects or their components within Maya with simple clicking and dragging we can never model or animate some object with its appropriate values or figures. And when we use the channel box especially for controlling the attributes of the objects or animations we get very accurate results and there is not a single corruption in our model or animation. We even can control the attributes of lights, cameras and much more things from channel box. The second portion of channel box is shape. This is the place from where we control the shapes and behavior of our channels, objects and their components. The third portion of channel box is called layer editor. It’s the best way to display or manage the items of your scene or workspace. Even you can control thousands of object with layer editor any time.</p>
<div id="watch-video"><a href="http://www.freemayavideotutorials.com/tutorials/video-channel-box-of-maya.html" target="_blank">Watch Video Tutorial Now &#8230;&#8230;&#8230;</a></div>
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		</item>
		<item>
		<title>Workspace in Maya</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/familiarizing-workspace-in-maya.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/familiarizing-workspace-in-maya.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:25:49 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[3d computer graphic]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3d objects]]></category>
		<category><![CDATA[3d rendering]]></category>
		<category><![CDATA[3d software]]></category>
		<category><![CDATA[3d video tutorial]]></category>
		<category><![CDATA[architectural modeling]]></category>
		<category><![CDATA[car modeling]]></category>
		<category><![CDATA[character modeling]]></category>
		<category><![CDATA[customizing workspace]]></category>
		<category><![CDATA[difference between 2d space and 3d space]]></category>
		<category><![CDATA[dolly camera]]></category>
		<category><![CDATA[dolly workspace]]></category>
		<category><![CDATA[free 3d models]]></category>
		<category><![CDATA[free maya video tutorials]]></category>
		<category><![CDATA[free mel scripts]]></category>
		<category><![CDATA[free modeling tutorials]]></category>
		<category><![CDATA[hotkeys during using workspace]]></category>
		<category><![CDATA[interior rendering]]></category>
		<category><![CDATA[it’s zooming or dolly]]></category>
		<category><![CDATA[maya rendering tutorials]]></category>
		<category><![CDATA[maya software]]></category>
		<category><![CDATA[maya training]]></category>
		<category><![CDATA[maya video tutorials]]></category>
		<category><![CDATA[maya videos]]></category>
		<category><![CDATA[menus of orthographic views]]></category>
		<category><![CDATA[menus of workspace]]></category>
		<category><![CDATA[orthographic views of maya]]></category>
		<category><![CDATA[press alt and click and hold left mouse button for tumble]]></category>
		<category><![CDATA[press alt and click and hold right mouse button]]></category>
		<category><![CDATA[press alt and click middle mouse button and hold it]]></category>
		<category><![CDATA[rendering 3d scene]]></category>
		<category><![CDATA[track camera]]></category>
		<category><![CDATA[track workspace]]></category>
		<category><![CDATA[tumble camera]]></category>
		<category><![CDATA[tumble workspace]]></category>
		<category><![CDATA[understanding dimensions]]></category>
		<category><![CDATA[understanding grid lines]]></category>
		<category><![CDATA[video tutorials]]></category>
		<category><![CDATA[work with more flow in maya]]></category>
		<category><![CDATA[Workspace of maya]]></category>
		<guid isPermaLink="false"></guid>
		<description><![CDATA[Workspace is a word which illustrates the space for work in Maya. Whenever we first time load Maya, the first thing which appears is the workspace in front of us. We see a grid, which is used as the graph paper for drawing different 2D and 3D objects. By default [...]]]></description>
			<content:encoded><![CDATA[<script type="text/javascript"src="http://www.freemayavideotutorials.com/player/swfobject.js"></script><p>Workspace is a word which illustrates the space for work in Maya.</p>
<p><img class="size-medium wp-image-869 alignright" style="margin-left: 0px; margin-right: 0px;" title="User interface" src="http://www.freemayavideotutorials.com/wp-content/uploads/2009/07/User-interface-300x225.jpg" alt="" width="280" height="280" /><script type="text/javascript"><!--
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<p style="text-align: justify;">Whenever we first time load Maya, the first thing which appears is the workspace in front of us. We see a grid, which is used as the graph paper for drawing different 2D and 3D objects. By default the perspective camera is set as workspace. Actually workspace is the main working area where a Maya user spent most of his/her time. The most important point while understanding workspace is to be familiar with it. There are majorly 3 actions to manipulate our workspace Tumble, track, and dolly. All these 3 actions are used similarly in offline film industry. Tracking a camera in Maya is same like panning a camera in 3D Studio Max. Dolly in Maya is used as zooming a camera in 3D Studio Max. Tumbling a camera in Maya is same like rotating a camera in 3D Studio Max. These 3 camera moves are basic skills. If you can’t fluently manipulate the camera speedily, you can’t do anything because during working within a 3D software you will have to manipulate working cameras, workspace or view ports hundreds times for making a single object or a simple animation.</p>
<div id="watch-video"><a href="http://www.freemayavideotutorials.com/tutorials/video-familiarizing-workspace-in-maya.html" target="_blank">Watch Video Tutorial Now &#8230;&#8230;&#8230;</a></div>
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		</item>
		<item>
		<title>Persp and Orthographic Views</title>
		<link>http://www.freemayavideotutorials.com/maya-basics/user-interface/persp-and-orthographic-views.html</link>
		<comments>http://www.freemayavideotutorials.com/maya-basics/user-interface/persp-and-orthographic-views.html#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:10:17 +0000</pubDate>
		<dc:creator>Usman Raza</dc:creator>
				<category><![CDATA[User Interface]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[3d computer graphic]]></category>
		<category><![CDATA[3d modeling]]></category>
		<category><![CDATA[3d objects]]></category>
		<category><![CDATA[3d rendering]]></category>
		<category><![CDATA[3d software]]></category>
		<category><![CDATA[3d video tutorial]]></category>
		<category><![CDATA[animate camera in maya]]></category>
		<category><![CDATA[animate persp view in maya]]></category>
		<category><![CDATA[architectural modeling]]></category>
		<category><![CDATA[back view in maya]]></category>
		<category><![CDATA[back view port of maya]]></category>
		<category><![CDATA[bottom view in maya]]></category>
		<category><![CDATA[bottom view port of maya]]></category>
		<category><![CDATA[camera menus in maya]]></category>
		<category><![CDATA[car modeling]]></category>
		<category><![CDATA[character modeling]]></category>
		<category><![CDATA[four views of maya]]></category>
		<category><![CDATA[free 3d models]]></category>
		<category><![CDATA[free maya video tutorials]]></category>
		<category><![CDATA[free mel scripts]]></category>
		<category><![CDATA[free modeling tutorials]]></category>
		<category><![CDATA[front view in maya]]></category>
		<category><![CDATA[front view port of maya]]></category>
		<category><![CDATA[how to dolly camera in maya]]></category>
		<category><![CDATA[how to track camera in maya]]></category>
		<category><![CDATA[how to tumble camera in maya]]></category>
		<category><![CDATA[how to use camera with maya]]></category>
		<category><![CDATA[interior rendering]]></category>
		<category><![CDATA[layouts in maya]]></category>
		<category><![CDATA[learning cameras in maya]]></category>
		<category><![CDATA[left view in maya]]></category>
		<category><![CDATA[left view port of maya]]></category>
		<category><![CDATA[Maya Animation]]></category>
		<category><![CDATA[Maya Models]]></category>
		<category><![CDATA[maya rendering tutorials]]></category>
		<category><![CDATA[maya software]]></category>
		<category><![CDATA[maya training]]></category>
		<category><![CDATA[maya video tutorials]]></category>
		<category><![CDATA[maya videos]]></category>
		<category><![CDATA[menu of views of maya]]></category>
		<category><![CDATA[panels in maya]]></category>
		<category><![CDATA[persp is the workspace of maya]]></category>
		<category><![CDATA[persp view port of maya]]></category>
		<category><![CDATA[rendering 3d scene]]></category>
		<category><![CDATA[right view in maya]]></category>
		<category><![CDATA[right view port of maya]]></category>
		<category><![CDATA[rotate camera in maya]]></category>
		<category><![CDATA[shotkeys in maya]]></category>
		<category><![CDATA[simply click the space bar and leave to switch between maya’s working views]]></category>
		<category><![CDATA[top view in maya]]></category>
		<category><![CDATA[top view port of maya]]></category>
		<category><![CDATA[understanding the workspace of maya]]></category>
		<category><![CDATA[Use of cameras within maya]]></category>
		<category><![CDATA[use of space bar in maya]]></category>
		<category><![CDATA[video tutorials]]></category>
		<category><![CDATA[viewports in maya]]></category>
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		<category><![CDATA[what is a perspective view in maya]]></category>
		<category><![CDATA[what is an orthographic view]]></category>
		<category><![CDATA[what is mean by persp in maya]]></category>
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		<description><![CDATA[There are basically four types of views of 3D characters in Autodesk Maya. Different views in Maya means different directions from where you can watch, design an edit your 3D graphics. When you are designing a 3D model then perspective view in Maya is mostly preferred over all the views. [...]]]></description>
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<p>There are basically four types of views of 3D characters in Autodesk Maya. Different views in Maya means different directions from where you can watch, design an edit your 3D graphics. When you are designing a 3D model then perspective view in Maya is mostly preferred over all the views. Perspective view is also called as persp view in short. The persp view enables you to watch and design your image giving you sight from the most appropriate angles. The perspective view is considered as the main view of 3D model in Maya.<br />
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<p style="text-align: justify;">A view is actually a camera with which we see our objects and animations. The first and most used persp view gives you the workspace of perfect 3d environment. You may watch your elements and objects from south east, south west, north east and North West and you can also tumble, track and dolly your perspective camera within Maya. Other 3 views are used while checking the left, right, front, back, top and bottom of your objects or elements or animations. It’s important that you be familiar with these four views of Maya, because when you model an object within Maya in perspective view you often mistakenly think that you are modeling a very good item with specific values but when you observe it in some other view such as left view, right view, front view, back view, top view and bottom view you may find great errors in your model. So it’s strongly recommended that always use all of the views and switch always between all of the views again and again while working with Maya. In this way you can get the proper results of your efforts.</p>
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