Bullet Physics in Maya 2013
Ameen | Jun 22, 2012 | Comments 0

Simulate both soft and rigid bodies in a particular system, with the high-performance, open source AMD Bullet Physics engine.
- Make highly realistic simulations of cloth, rope, deformable objects, and ragdoll skeletons.
- Take advantage of discrete and continuous 3D collision detection.
Available on Microsoft Windows (64-bit only), Linux, and Mac OS X operating systems; Open CL acceleration on Windows and Linux offers additional performance benefits on those platforms.
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Filed Under: Maya Dynamics • What is New
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