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Bullet Physics in Maya 2013

Ameen | Jun 22, 2012 | Comments 0


Bullet-Physics-in-Maya-2013
Simulate both soft and rigid bodies in a particular system, with the high-performance, open source AMD Bullet Physics engine.

  1. Make highly realistic simulations of cloth, rope, deformable objects, and ragdoll skeletons.
  2. Take advantage of discrete and continuous 3D collision detection.

Available on Microsoft Windows (64-bit only), Linux, and Mac OS X operating systems; Open CL acceleration on Windows and Linux offers additional performance benefits on those platforms.

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Filed Under: Maya Dynamics • What is New

Tags: 2013 • animation • autodesk • bullet • cg • dynamics • hair • latest maya • maya 2013 • new feature • new maya • physics • rendering

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