How to Model Kempston Pro Joystick
Ameen | Nov 07, 2010 | Comments 0
In this lesson you will learn how to model kempston pro joystick using polygons plus NURBS. For a Reference image you can search in Google Images.

Step 1
Let us create by creating a polygon box 9 units wide, 1 unit high, plus 8 units deep with 2 height subdivisions and select top and bottom face and scale it until you find result similar the one shown in figure 1.

Step 2
Choose edges highlighted on picture plus then polygon>edit mesh/bevel. In bevel options set segments to 8 as shown in shape 2.

Step 3
Choose edges highlighted on picture plus delete them as shown below.

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