Dear visitors welcome to the part 2 of “Modeling a Temple in Maya”. We are going to build a temple or a historical building in this tutorials sequel. So, you are going to learn architectural modeling in Maya. We have introduced some common and new techniques for modeling any building [...]
Dear user we are going to include a new video tutorial on Architectural Modeling. Every Autodesk Maya user is very fond of architectural modeling. Every step in modeling process has new aspects of joy. This tutorial is a project of constructing an imaginary enormous temple. We use Poly Meshes and [...]
Maya Modeling Basics: Airplane pt. 9, this part is the Andrew Klein finishes the airplane cockpit and creates the air intake on the lowerside. At this time, he introduces the append polygon tool.
combine function which unites the two halves of the model, as well as the snap to grid functionality allowing verticies to be stuck to the centerline. From there, the tutorial examines how to merge components, and finally how to create a ready-to-animate propellor.
This video will make you clear about how to model Mud house using poly. This mud hut modeling is being performed under hand on exercise with poly modeling in Maya. Most of work is done by editing polygons and you can use thousand of ways to edit these polygons. It depend on you which
This tutorial is about ancient door chain modeling in Maya with polygonal primitives. We are creating chain modeling for our premade model of mud hut. Select its walls and delete it, similarly select the roof and also delete it. Go to polygonal primitives and choose polygonal torus.
This Free video tutorial will explain how to model a gear with polygon. After this tutorial you will be able to model gear system for your machines. Text tutorials of “Modeling 3D Gear in Maya” …….. Escalator is commonly used in five star hotels, commercial markets, banks, city complexes etc. [...]
In this tutorial we are going to show you about how to cut from side to side polygon faces in Maya. Mostly NURBs deals with Faces but this specific part is different from custom situation. According to the video, there are different objects on which we shall apply face modification [...]
This is second tutorial about the difference between NURBs and Polygons. There are two types of modeling in Maya, NURBs modeling and Polygonal modeling. These two types of modeling are directly related to main menu setting. You can adopt them by choosing from main menu setting. If you are old [...]
We are starting a new series of Maya modeling basics through airplane modeling. The concept is split into 10 part and this is very first part of the series. In this part we shall discuss only about necessary tips and instruction about airplane modeling. The model is being created with [...]