Maya 2011 Architectural Modeling Part 1
Ameen | Feb 08, 2011 | Comments 0
This is new Maya 2011 3d animation and 3d modeling class free tutorial video series in Urdu/Hindi. In this lesson of 3d modeling you will how to create 3d model of house.This complete basic series for beginners comprises lesson on how to model, how to render and basic UV’s texturing and how to create basic lighting and many other professional tips and techniques of 3d modeling and 3d animation program Maya 2011.In this lesson you will learn how prepare basic house 3d model in Maya starting with the very simple 3d shape using extrude tools etc.
Steps:
First of all create a polygon cube, click on the cube, press key ‘S’ and then left click from your mouse pointing in the workspace of Maya.
Scale your model using scale tool.
Shortcut keys:
‘W’ for move tool,
‘E’ for rotate tool,
‘R’ for scale tool,
Then Press space bar and select and select the view panels and the go to the top view.
Using scale tool place your model in right place and then come back to perspective view.
In the polygon Menu set create edge loops from ‘Edit mesh’ tool on the top menu and then select ‘edit mesh tool’ there.’ Create edge loops for door and window of your 3d house model.
Select the door and window faces of your 3d model. Then click on the extrude tool under the ‘Edit mesh’ menu and then push the selected faces backward then delete the faces.
That it you have a nice 3d model of a room of your house model in 3d modeling and animation software Maya.
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Filed Under: Architectural Modeling
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