Texturing in Maya Part 1
Nadeem | Sep 06, 2011 | Comments 0
Learn here on this site about Maya modeling and animation. You may also find some secondary application of modeling of Maya here. This tutorial is dealing with texturing application of Maya. It is lengthy process, so it is split into parts and this tutorial is part 1 of 7.
Although it is first part, therefore we shall teach you some basic information about texturing. The partial system makes the user easy in learning the concept in step by step method. Each part contain useful information about relevant concept with related videos.
If you are having problem in oral tutorial, then you can get help from video tutorials. In this part, we have balloon model which is required to assign texturing.
The balloon is being textured with referral image; therefore we can assign material as well as texture material to the object easily. The balloon has stand at the lower side and here we are going to texture this stand. According to reference image, the stand is being colored and textured with blue color. First of all choose texture material for this stand as Blinn.
Now assign this material to selected object and finally choose blue color from color chooser. That’s all, the balloon texturing will be done moreover in next tutorials, so stay here and learn whole concept in parts.
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