• Home
  • About Us
  • Contact Us
  • Disclaimer
  • Great Offers
  • Privacy Policy
  • Search
  • Site Maps
RSS Feed
Thousands of the Free Video Tutorials on 3D Animation and 3D Modeling
    • What is New
      • Magazine
      • Misc Tutorials
    • Maya Basics
      • What is 3D?
      • Getting Started
      • User Interface
    • Maya Modeling
      • Maya NURBS Modeling
      • Maya Poly Modeling >>
        • Understanding Poly
        • Architectural Modeling
        • Mechanical Modeling
        • Organic Modeling
        • Poly Misc Tutorials
      • Maya Subdivision Modeling
    • Maya Animation
      • Character Animation
      • Maya Kinematics
      • Maya Mechanics
    • Maya Dynamics
    • Maya Rendering
    • Maya Models
    • Maya Projects

You are here: Home » Archives for free 3d model

RSSAll Entries Tagged With: "free 3d model"

Setting Up an Easy Spine Controller in Maya

Setting Up an Easy Spine Controller in Maya

Setting Up an Easy Spine Controller in Maya As among legs and feet, a lot of rigs survive for character spines. Spline IK handles are well-liked other than are strange in their want to use curves, vertices, clusters, and the irregular “mannequin” box. One more move toward, which involves a [...]

Ameen | May 31, 2011 | Comments 0
Next ...

Nadeem | Aug 16, 2011 | Comments 0
Next ...
Creating a Poor Man’s Foot and Leg Rig Part 3

Creating a Poor Man’s Foot and Leg Rig Part 3

Creating a Poor Man’s Foot and Leg Rig Part 37. Decide Make > CV Curve Tool > ❒, set Curve Degree to 1 Linear, and sketch a bend that represents the worldwide make over knob for the character. Choose the bend and congeal its transformations. Rename the bend suitably (for [...]

Ameen | May 30, 2011 | Comments 0
Next ...
Creating a Poor Man’s Foot and Leg Rig Part 2

Creating a Poor Man’s Foot and Leg Rig Part 2

4. Decide Skeleton > IK Handle Instrument. Click the upLegL joint primary and the ankleL joint subsequent. An IK sequence is haggard from the top of the higher leg to the ankle. Choose the IK grip and rename it kneeIKL. (You can choose IK handles by clicking the choose Handle [...]

Ameen | May 27, 2011 | Comments 0
Next ...
Creating a Poor Man’s Foot and Leg Rig Part 1

Creating a Poor Man’s Foot and Leg Rig Part 1

A variety of character rigs say aloud dissimilar leg and feet mechanisms. A lot of of these mechanisms, such as the infamous overturn foot, are multifaceted and are able to thus be annoying to master. Single rig, though, leftovers essential and rather simple to be relevant. To generate this “poor [...]

Ameen | May 25, 2011 | Comments 0
Next ...
Offsetting Animation within an Instancer

Offsetting Animation within an Instancer

The Instancer (substitute) instrument is talented to transport animation from the basis thing to the instances. Unluckily, the animation on each solitary example is in just right sync. In arrange to counterbalance the animation on a exacting example, extra training is wanted. As an instance, a little flock of prehistoric [...]

Ameen | May 17, 2011 | Comments 0
Next ...
Industry Tip: Scattering Geometry with Instanced Particles

Industry Tip: Scattering Geometry with Instanced Particles

Maya particles are tremendously supple and can imitate a wide variety of substance. Single input to their suppleness is their aptitude to occurrence geometry and derives alteration in sequence from language. James Chandler, a Maya teacher for Westwood Online academy, offers a technique for “planting” rocks crossways an outside with [...]

Ameen | May 14, 2011 | Comments 0
Next ...
Animating Gelatin with a Soft Body Part 2

Animating Gelatin with a Soft Body Part 2

4. Conceal the unique cube. (You might have to erase the Visibility quality keys.) Engage in recreation the Timeline from border 1. The yielding corpse is supposed to no longer interconnect the bottom or earth. If a number of junction leftovers, you can add to the Tessellation Factor quality of [...]

Ameen | May 12, 2011 | Comments 0
Next ...
Animating Gelatin with a Soft Body Part 1

Animating Gelatin with a Soft Body Part 1

Soft-body dynamics make attractive deformations on or else rock-hard substance. The difficultly lies, though, with the amount to which the object deforms and the methods by which the deformations are proscribed. Optional ladder go after for creating a chunk of gelatin drumming a partition and descending downward. The ladder includes [...]

Ameen | May 12, 2011 | Comments 0
Next ...
Swapping Solid Geometry for Particles

Swapping Solid Geometry for Particles

Though the employ of the plane prevents the particles from evasion the glass, it does not totally tranquil the particles. If a completely stationary corpse of water is wanted, you can put in a portion of geometry with the similar material. For instance, you can model a “chunk” of water [...]

Ameen | May 10, 2011 | Comments 0
Next ...
Building a Dynamic Chain

Building a Dynamic Chain

A chain might appear similar to a not easy object for Maya to animatedly replicate. In realism, such an imitation requires just little steps: 1. Make a new prospect. Model a chain with five links. To rapidly model a chain link, decide Generate > NURBS Primitives > Torus > ❒, [...]

Ameen | May 10, 2011 | Comments 0
Next ...
Page 2 of 18«12345...10...»Last »
  • Latest Video Tutorials
    • Onion Skinning Ghosting tool for Maya
    • Release Maya 2013 Extension: DirectX 11 Next gen viewport Shader
    • Modeling Simple Strawberry in Maya 2013
    • Journey 2 the Mysterious Island 3D Review
    • Ice Age 4 – Official Trailer (2012)
    • Autodesk Ilion Animation Studios
    • Autodesk Maya – Goldtooth Creative Agency, Inc
    • Graph Editor and HumanIK Enhancements in Maya 2013
  • Popular Tutorials
    Computer animation 3d character Visual Effects Graphics Design Interior DesignArchitectural Character Animation 3D Animation Rendering Mechanics Mechanical Modeling Simulation
© Copyright Free Maya Video Tutorials 2013. All rights reserved.
| XHTML | Go to Top |