In this tutorial of Maya 2012, we shall talk about Dynamic and simulation. You would have seen about different useful affects of Maya. These affects are already integrated in Maya application. You just have knowledge about how to use them in your scene. These affects are added in any scene to make it realistic and awesome. The affects are included in scene with particle system and when you render the scene or play the animation quite similar to the actual scene. The particle system possesses variety of particle affects which are used for creating wind affect, fire, water etc.
Learn here the concept of simulation in detail. It is general concept that it is the representation of model with key frames application in real time to learn the characteristics of the object. Simulation is very important feature in modeling and animation. The simulators use flight simulation and other features […]
Here you will learn how to model 3d volley ball model with polygon 3d modeling tool and commands in 3d modeling and animation software Autodesk Maya. Polygon 3d modeling is simple and classic 3d modeling way most of the 3d modeling works is actually done with polygon 3d modeling in […]
In this 3d modeling and animation lesson you will learn how to make lip syncing 3d animation of human in 3d modeling and animation software Autodesk Maya. here we have a 3d polygon head model which is next generation game design character and now you will learn how to make […]
This video is describing the user interface of the 3D animating software Maya which is powered by Autodesk. This tutorial is giving an in look of the short cut keys for the commands and use of tools in the Autodesk Maya. there are many ways to control the Maya inter […]
Autodesk Maya is 3d software application very popular for 3d modeling, 3d animation, texturing, texture mapping for shading, coloring and realistic 3d modeling of an object, motion capturing, dynamical effects in 3 d animation, cinematography of in 3d world like in real world, rendering with production quality and mental ray, […]
Autodesk- Maya is a software request second-hand for 3D animation, 3D modeling, simulation, visual effects, rendering, matchmoving, and compositing. It is developed in Toronto by Autodesk’s Media and Entertainment Division (formerly Alias).
Maya to ZBrush to UDK – Part 1 – Setting up Maya, This series covers the creation of static meshes in Maya and generation of Normal, Height and Texture Maps in ZBrush.
In this introduction tutorial to Autodesk Maya 2011, we will look at animation in it’s most basic form, as well as a brief overview of the time line. remember to watch all the videos in the series.
Getting Started with Maya 03- Materials, In this introduction tutorial to Autodesk Maya 2011, we will look at texturing objects using the hypershade/pesp view. remember to watch all the videos in the series.